Blog, page 57
page 57 of 79Continuing through the writing archive.
Fifty
Rules for Fifty, a quick two-dice game where doubles score five, double sixes score twenty-five, and double threes wipe you out.
Read postwinnt.h(5545) : error C2146: syntax error : missing ; before identifier ContextRecord
Fix for the winnt.h C2146 ContextRecord compile error: include windows.h before the offending header.
Read postDisarm The Bomb
A drinking game where four beer cans get taped into a cube, taped to your hands, and you have ten minutes to drink them.
Read postDirty Hearts
A card-flipping drinking game where every heart turns into a round of nosy questions and unwanted dares.
Read postDice 10,000
Rules and house variants for Dice 10,000, the five-dice push-your-luck game also called Zilch, Farkle, and Amish Dice.
Read postDice
A short history of dice, from divining sticks and pyramid dice at Ur to teetotums and medieval dice boards.
Read postDanger Dice
A drinking game where six numbered pint glasses get filled and downed based on what comes up on a single die.
Read postCutpurse
Rules for Cutpurse, a two-dice tavern game where the low roller sets the point and players race to eleven.
Read postCubilete
Rules for Cubilete, a traditional Cuban five-dice game scored by poker-style hands of kings, queens, jacks, and aces.
Read postCrokinole
Notes on Crokinole, the Ontario-born tabletop flicking game, with a bit of its 1876 history and the basic rules.
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